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Hello four-oh-fivers.
As of the start of this thread, I'm new to the world of computer modeling but have set up this model portfolio to have a place to share and exhibit my work. Models will be uploaded to one of the reserved posts at the thread's beginning and I will create a new post to identify when a new model is uploaded or an existing model is revised. Creators and unfolders will be identified with every model. These models are provided for use in building paper models and are to be used per Microsoft's game content usage rules (http://www.xbox.com/en-US/community/developer/rules) only. All model meshes are original works based on image source material and are in no way back-engineered from game software (unless otherwise noted).
My approach to modeling is to capture major details. For the sake of pepakura some details (typically the smaller ones) may be omitted/revised to help in putting together the paper. The intent is that the smaller details can be added in or cut out at later processes of a build.
PLEASE REMEMBER TO CHECK MODEL SCALING AND MODIFY TO SUIT YOUR NEEDS PRIOR TO PRINT/ASSEMBLY.
Any and all feedback (positive and negative) is welcomed and appreciated. All modeling suggestions will be considered (see the request log in the following post). Thank you.
A special thank you to Bungie/343i/Microsoft for providing the Halo universe to play with and to Isaac Hannaford (Space Ship Guru: 405th Infantry) for providing such wonderful concept artwork as source material.
As of the start of this thread, I'm new to the world of computer modeling but have set up this model portfolio to have a place to share and exhibit my work. Models will be uploaded to one of the reserved posts at the thread's beginning and I will create a new post to identify when a new model is uploaded or an existing model is revised. Creators and unfolders will be identified with every model. These models are provided for use in building paper models and are to be used per Microsoft's game content usage rules (http://www.xbox.com/en-US/community/developer/rules) only. All model meshes are original works based on image source material and are in no way back-engineered from game software (unless otherwise noted).
My approach to modeling is to capture major details. For the sake of pepakura some details (typically the smaller ones) may be omitted/revised to help in putting together the paper. The intent is that the smaller details can be added in or cut out at later processes of a build.
PLEASE REMEMBER TO CHECK MODEL SCALING AND MODIFY TO SUIT YOUR NEEDS PRIOR TO PRINT/ASSEMBLY.
Any and all feedback (positive and negative) is welcomed and appreciated. All modeling suggestions will be considered (see the request log in the following post). Thank you.
A special thank you to Bungie/343i/Microsoft for providing the Halo universe to play with and to Isaac Hannaford (Space Ship Guru: 405th Infantry) for providing such wonderful concept artwork as source material.